#import "Screen.h"
#import "Player.h"
#import "Stage.h"

@interface TransitionScreen : Screen {
    @private
	UIImage* lastStage;
	UIImage* nextStage;
	double endTime;
	int x;
	Player* player;
}
-(void)setTransition:(Stage*)stage;
@property (retain , nonatomic)Player* player;
@property (retain , nonatomic)UIImage* lastStage, *nextStage;

@end